\documentclass[char]{castle}
\begin{document}

\name{James Bond (\cBond{\full})}

\cenquote{``World domination. The same old dream. Our asylums are full of people who think they're Napoleon. Or God.''}{--- James Bond}

You miss the old mowers.

The snick-snick sound as they trimmed the grass was almost soothing. There was none of this clanking and whistling machinery, no explosions, and no screams as curious passersby got caught in the machinery and\ldots{} oh dear, that can't have been pleasant.

But maybe the next generation will reminisce about these mowers the same way you reminisce about the old ones. And the freshly mown grass still smells just as good.

You're in your office, and on your desk is an unopened message from your superiors. It's a mission. You know that from the way Miss Cavendish looked away when she handed it to you. She was trying to hide her tears, like she always does when she thinks you're about to be sent off somewhere to die. Silly of her, because you've always managed to come back alive so far. You're not agent 007 of Her Undying Majesty's Secret Service for nothing.

You open the message and read it. A group of daring pirates have raided British territory\ldots{} \immortalium{} was stolen\ldots{} those responsible are believed to have headed for mainland Europa\ldots{} you're to be ready to leave in twenty-four hours. You've never heard of this \immortalium{} stuff before, and the message makes it clear that its existence is Top Secret. You'll probably have your memory wiped after this mission; more's the pity. You like being able to remember your missions.

If you didn't have your memories of that mission in Copenhagen, for example, you wouldn't remember the \bPopulists{}. By then, you had gained a reputation with the enemies of the Queen. (It's ridiculous. Why can't a man topple crime syndicates, cause international crises, destroy property worth millions of pounds, and avert international crises, without every person in Europa hearing about it? Now you have to wear elaborate disguises when going abroad.) Travelling under an alias, you were on the trail of a wealthy nobleman who had defaulted on a loan from the British government. \cPopulist{\full}, one of the \bPopulists{}, was able to help you track down the aristocrat. Since the goal of the \bPopulists{} is to take down the aristocracy, they have a spy network to keep tabs on them.

The upshot of it all was that you joined the \bPopulists{}. Helping the oppressed by taking down their oppressors is an admirable goal, although later you began to think sparks would be a better target than the nobility.

That change of mind came about on another mission, this time in\ldots{} huh, you can't really remember where. Partial memory erasure, probably. At any rate, your mission was to plant falsified evidence, incriminating a certain political figure of embezzling. Albia occasionally sends you on missions like this to influence the politics of Europa in subtle ways. You don't really understand the machinations, but you know that there are other groups vying with Albia to bend Europa's future to their ends. After planting the evidence, happy that the job had gone smoothly, you noticed that you were being followed by the same \cAssistant{\human} you'd seen several times earlier that day. \cAssistant{\They} quickly noticed that you had noticed \cAssistant{\them}, and the chase was on. Your memory of it is just a blur of pounding feet, the hot, dry weather, and several narrow escapes, but in the end you threw off your pursuer. Better yet, you got a good look at \cAssistant{\their} face in the process.

\TODO{Mempack for recognizing assistant}

You decided you should lay low for a while before returning to England. Whoever trailed you was clearly expecting you, and so you had to assume there could be other traps laid for you. The only problem was that you had no idea where you ended up, or how to get back. (You never were very good at directions\ldots{}) Your attempts to get back to any place you recognized only made you more lost, and somehow you managed to end up in a dried out, barren place. Practically a desert. That's where \cOrotine{} found you.

\cOrotine{}, a construct made with impressive craftmanship, guided you to a secluded city in the desert. You got a job on a construction project as cover for a couple weeks, and spent the time learning about the place. Its name was the \cotl{}. Its location was a well kept secret (which has apparently been erased from your memory). It was built around \junk{}, an ancient device near which random machinery would occasionally appear, apparently teleported from somewhere else in the world. And not a single spark lived within its walls. In the few weeks you spent there, you began to see the advantages of a world free of sparks. The city was far more peaceful and safe than anywhere you'd ever been before. It made you realize how sparks can damage a society.

\TODO{Orotine should know Bond}

But enough memories. Back to the mission at hand. A week after being assigned the \immortalium{} mission, you're following a flying machine which is being used by one of the pirates to escape with the stolen goods. It has travelled deep into Europa, and has led you all the way to Mechanicsburg, home of the notorious Castle Heterodyne. By the look of it, Mechanicsburg is the pirate's destination. But\ldots{} wait\ldots{} the flying machine is heading towards the Castle. Is the pirate crazy? Something has clearly gone wrong with the machine\ldots{} it's spiralling downwards\ldots{} and with a resounding BOOM it crashes through a wall into the Castle.

You have the perfect disguise for this: a fake Heterodyne heir. MI6 spent quite a bit of time planting evidence to support your claim around Europa, so the imaginary \cBond{} is generally accepted as being a real person who mysteriously disappeared years ago. Acting the part should be easy enough. The Heterodynes were all dangerous, egotistical maniacs, and as long as you don't appear too reasonable nobody will see through your disguise.

Well, there's the minor problem that you're not a spark, but it shouldn't be too hard to pretend to be one, right?

You walk to Mechanicsburg in your disguise, shouting about the triumphant return of the Heterodynes at the top of your lungs to anyone who will listen. Most of them drop whatever they're holding and run the other way as fast as they can, but two \jager{}s join you. Great, that will make your Heterodyne disguise even more convincing!

As you near the Castle, a message from Albia surfaces in your mind. Apparently, while you're in the Castle, there's something else Albia wants you to take care of on her behalf\ldots{} The Castle has some kind of influence over some political views of the Europan population, and you are to make use of this for Albia's benefit. Your primary goal is to influence the population to be against centralization of political power. In addition to this, you should if possible influence the population to be against the development of strong militaries, and against heavy taxes on luxury goods. Of course, knowing \emph{why} Albia wants you to do any of this is above your security clearance.

It looks like the Castle's defenses are down now. The flying machine must have done some serious damage. You and the \jager{}s have no trouble getting inside and finding the crash site. A bunch of people are already here---you're not surprised to see the \familyA{} and \familyB{} families; they're the most powerful spark families in the area. In addition to \cPopulist{\full}, another member of the \bPopulists{} is here: \cAdoptee{\full}, a member of a minor spark family.

\TODO{Conclusion}

\TODO{Restore \cTrapped{}: mempack based goal}

\TODO{Bond could have a hat he got on a mission he doesn't remember...}

\TODO{Bond does not wear glasses for his Heterodyne disguise.}

\begin{itemz}[Draft of goals]
  \item Recover the \immortalium{}.
  \item Use the Castle to influence the political views of Europa for Albia's benefit.
  \item Work on your plan to kill all sparks in Europa.
  \item Convince the Castle and your \jager{} companions that you're the real Heterodyne heir.
  % Goal not known at game start:
  % \item Restore \cTrapped{}.
\end{itemz}

\begin{contacts}
  \contact{\cPopulist{}} A fellow member of the \bPopulists{}, who knows you as \cBondAlias{\full}. You think. Or maybe \cPopulist{\they} knows you as \cBondAliasB{\full}?
  \contact{\cAdoptee{}} Another member of the \bPopulists{}, who also knows you as \cBondAliasB{\full}, or was it \cBondAlias{\full}?
  \contact{\cOrotine{}} A construct you met in the \bCity{}, who knows you as\ldots{} \cBondAliasC{\full}? \cBondAlias{\full}? \cBondAliasB{\full}? It's been too long to remember which name you used back then\ldots{}
  \contact{\cJagerBad{}} One of the \jager{}s who followed you into the Castle.
  \contact{\cJagerGood{}} The other \jager{} who followed you into the Castle.
\end{contacts}

%IMMORTALS:
% Centralization - -
% Militarization -
% Luxery taxes -

\end{document}
